

It gets made up a bit in the taunts and chatter of the enemies, but those can get a tad distracting when a dude you just sent flying, spewing blood from the freshly-opened hole in his torso, complains about his leg. The guns have little weight and various explosives, even less so. It can get a bit wooden in spots, but it’s actually quite good overall. He’s also the very first boss and probably the biggest pain in the butt for the entire game.Īs for the various bits of audio, the real standout is the variety in the voice acting. Then the bosses-the first one is called “The Big Guy,” and he’s a sight to behold. Combat plays out like you’d expect: melee, firearms, traps, and “magic” come together to make for a wide variety of options to take down the people who are incredibly motivated to end you with extreme prejudice. If not, there’s usually a terminal nearby that’ll open it for you. If it’s open, you can point at it with the right stick, and you’re there. This is especially true of the hook points, which come in two flavors: Open and closed. Most puzzles involve switches and fast action, whilst others are more of a “spot the thing that unlocks the thing” deal. If you know what you’re looking for, navigating the various levels is easy (although some variations have spots that prove to be impassable unless you have millisecond-perfect timing).
#LOOPMANCER GENRES FULL#
As mentioned above, Loopmancer is dome in full 3D, with a semi-realistic art style that evokes the Uncanny Valley effect in people but leaves the environment as the most stunning part of the game. System specs say it’ll run on a 660 (with 1060 recommended), but I’m not sure what kind of performance you’ll get even on the lowest settings with one of those. Running the game on High gave me a solid sixty frames per second, but it put the screws to my 2060 card in the process. I will give Loopmancer some props: It’s very pretty if a touch under-optimized.

It’s the LAST time the game will hold your hand, even in Story Mode. One more thing: If you die early during Loop Zero (that bit at the very beginning of the game), you skip to the end of the level cutscene, so you have the context for the start of the loop one. Maybe it’s getting enough entertainment watching you get squicked on the regular.

It’s a helpful, if fickle, beast that doesn’t seem interested in plotting your demise, unlike others we’ve seen in other games with cats that color. Also, be sure to pet the cat while you’re in your apartment. You can change clothes (assuming you have the cores to buy them, do permanent upgrades (again, that costs cores), and so on. When a new loop starts, things get partially randomized-your initial loadout, the things available at outfitting, conversations you’ll have with your coworkers, and even the messages on the answering machine. Here’s the thing: Dying in this game (and you WILL die once, minimum) sends you back to a point before the beginning of the game to do the whole thing over again, except this time, you (and Xiang) will remember the things that happened in the previous loops. Then add in all the environmental hazards, the RPG-style status effects, and you have the crafting recipe for Det. Expect to get hammered repeatedly at higher difficulties until you’ve memorized the level layout, enemy move sets, and boss patterns. Even in “story” mode, the game punishes those who haven’t got their heads on a swivel. Just don’t let them distract you because one wrong step is going to hurt-a lot. The game is lovingly rendered in full 3D, complete with some lovely lighting and effects. Given the number of critters that wind up extinguished during any given mission, it’s likely quite a sum. Loopmancer is a hub-based “rogue-lite” platformer with some light puzzle mechanics about a cyber-enhanced with a sad family tragedy in the recent past, intent on finding this reporter regardless of the cost. Make a note of that-it’ll be important later. Ah, but this is Dragon City in July of the year 2046. Xiang will uncover all manner of crazy and disturbing things, all of which would be incredibly illegal today. So, it’s his job to go on a massive murder spree, starting with a street hood gang leader with whom Detective Xiang has a history- the sort of history that just about guarantees one of them will wind up face down in a pool of their own blood. Xiang Zixu is having what those in the Private Investigation industry call “a bad day.” He’s been called in to find a missing reporter that’s important enough to the right people to warrant a major expenditure of resources to recover (despite hints in the early going that this sort of thing had been going on for quite a while). Genre: 3D action hack-and-slash roguelike platformer
#LOOPMANCER GENRES PC#

